


In 2016, the studio released its first experimental game called Just Bones on Steam. The company's second free-to-play game, Midnight Castle, was released in December 2013. In October 2012 the company released its first free-to-play game Found: A Hidden Object Adventure which is available on both PC and iPad. In 2013 Elephant Games took over two major series previously developed by Big Fish Studios: Mystery Case Files and Haunted Hotel. Others include the Mystery Trackers series that begins with Mystery Trackers: The Void in 2010, Mystery Trackers: Raincliff, and Hallowed Legends: Templar in 2011, and many others. Įlephant Games has also produced hidden-object games. comic strip by New Zealand born artist Kim Grove. Įxpanding its DS and Wii portfolio the company developed the 2009 action mini-game Love Is. In 2007 Elephant Games went on the European market with their fashion simulation game Real Stories: Fashion Shop for Nintendo DS. The game was first published by Meridian4 and then distributed as a trilogy bundle on Steam. Through year 2006, the company produced three parts of the arcade top-down shooter RIP. Later the name was changed to Elephant Games. While we have a few entries that are more relevant to the traditional console gamer, we’ve focused on keeping the Stats Database interesting to a broad group of people, even our fans that don’t think of themselves as video gamers.The company started as indie developer White Elephant in 2003. Our hidden object games are played by a different audience than Gummy Drop or Fairway Solitaire, and even within a single game like Big Fish Casino we see a wide variety of customer segments between Texas Hold ’em, Slots, and Roulette. Our audience is really diverse, so it depends a lot on which Big Fish game we’re looking at. We’ve also had some positive industry response on “ Where Mobile Games are Played.” What are the demographics of Big Fish’s audience? We’ve received some great interaction from our Facebook fans on graphics like the “ The Gamification of Scientific Discovery“. What’s been the most popular infographic in the Database? For the most part we’re focusing on third party research and statistics at the moment, with some additional analysis done by our content team when we find raw data.

Our core topics for the Stats Database are mobile, casual, and international gaming, but we’ve mixed in a number of broader industry statistics that we find interesting even if they go outside of the types of games Big Fish Games produces. How do you choose what content to put into the Database? We wanted to construct a way to explore facts and stats in an accessible and interesting way, integrating text and infographics. Our goal is to create a video game information repository. The video game database was launched in March. Conor Murphy When did Big Fish decide to create the Video Game Statistics Database, and why?
